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Get started with the Swift Student Challenge | Apple Developer Session Recap

Writer's picture: Om ChachadOm Chachad

Earlier this year in January, Apple held their first-ever set of Swift Student Challenge-focused developer sessions online, streamed from Apple Cupertinoand I attended it.


It has been incredibly nice to see Apple making the Swift Student Challenge more engaging every year. Last year onwards, Apple started announcing their Swift Student Challenge a couple of months in advanced to give students more time to prepare and made it so that there would be 50 distinguished winners who would be invited to Apple Park for WWDC if they win the challenge. This year, Apple has introduced “Swift Coding Clubs” with a recommended “curriculum” where students can start up coding clubs in their local area to encourage other young minds to start developing for Apple Platforms—through this challenge or otherwise. And of course, this developer session for the Swift Student Challenge was also another welcome update this year.



The deadline for the SSC this year is fast approaching—just 3 days away—and I know I’m late but I wanted to post this regardless for future year applicants and for those last-moment-procrastinators who are going to start their projects tomorrow and still end up a distinguished winner, haha.



This blog post will cover these things:

  • What is the Swift Student Challenge?

  • Swift Student Challenge Requirements

  • Insights from the Apple Developer Session


So, let's begin.


What is the Swift Student Challenge?

If you’re here, I would assume you already know about the Swift Student Challenge. But in case you don’t, here’s a brief overview:


The Swift Student Challenge is meant to encourage young minds to start developing for Apple Platforms and for students to share their passion for solving real-world problems through software they create. You can build a Swift Playgrounds App on Mac or iPad, and are required to submit your entire Swift Playground for assessment of the app experience and code-level knowledge. This is a chance for you to showcase both your technical and problem-solving skills. Out of the thousands that apply—the top 350 are selected as winners and receive the following items:

  • One year of membership in the Apple Developer Program.

  • A complimentary voucher to take an App Development with Swift certification exam.

  • A personalized certificate from Apple.

  • AirPods Max.


If you’re in the top 50, you will be named a Distinguished Winner—which means you’ll be invited to Cupertino for WWDC for a three-day special event. Yes, it’s fully sponsored.


On Apple’s website, they have highlighted the following:

We’ll select 350 Swift Student Challenge winners whose submissions demonstrate excellence in innovation, creativity, social impact, or inclusivity.


It shows what Apple is really looking for here. It’s not just your ability to build apps or technical impressiveness, but it’s also the connection to helping people, solving real-world problems, and last but not least: sharing values with Apple’s own.



Swift Student Challenge Requirements

You can view all the details about age requirements and specific country-wise legal requirements on https://developer.apple.com/swift-student-challenge/eligibility/, but here’s a gist of the requirements:


You must:

  • Be 13 years or older (in most countries)

  • Be enrolled in an academic program (institution or homeschooled), or must be awaiting acceptance from one. (Check website for detailed explanation)

  • Have an Apple Developer Account

  • NOT be a full-time developer employed at a company

  • Have NOT won the challenge four times already


Your app must:

  • be built using the Swift Playgrounds App on Mac or iPad, or optionally as a Swift Playground via Xcode on Mac. (You need to keep in mind that you create a Swift Playground App, not a Project when creating via Xcode. You can submit .swiftpm files, not .xcodeproj, wrapped in a ZIP file.)

  • should work 100% offline, with none of your resources being fetched at runtime.

  • have all resources in a ZIP folder, which cannot be more than 25MB in total.

  • should be completely in English


Things that are not readily mentioned on the website:

Your app must be able to be fully experienced under 3 minutes, and will be tested on an iPad device by Apple’s team. This is important to keep in mind as you build your app. If it is something that takes up more than 3 minutes to experience, you might want to tone it down or reconsider the idea completely. Similarly, if the experience just gets over in under a minute, you might want to reconsider your idea to let the tester completely indulge themselves into your app experience for those 3 minutes.



Notes I took during the session!
Notes I took during the session!

Insights from the Apple Developer Session

During the session, Apple shared insights into what makes a great app stand out, and it was interesting to see how much of it aligns with Apple’s design philosophy. Here are the key takeaways from the session:


What Makes a Great App?

Apple emphasized that the best apps share four core qualities:

  • Refreshing – Apps should feel fresh and engaging, bringing something new to the table—whether it’s with your app idea or your user experience.

  • Simple – The best apps are intuitive and easy to use, avoiding unnecessary complexity. Keep your submission simple and easy to understand, a larger feature set should not (and does not have) to come at the cost of simplicity.

  • Intriguing – They capture attention and spark curiosity, making users want to explore features. Goes hand-in-hand with being refreshing.

  • Memorable – A great app leaves a lasting impression and keeps users coming back. Infuse interactions into your app that will make an impression on the user—positive of course.


These qualities align with Apple’s Human Interface Guidelines (HIG), and they encourage developers to create apps that feel both delightful and effortless to use.


Five Key Principles for Success

Apple also highlighted five principles that can help elevate your Swift Student Challenge submission:

  1. Familiarity → Reduces friction

Users should instantly feel comfortable with your app. Following Apple’s Human Interface Guidelines (HIG) can help ensure a smooth, intuitive experience. Make sure your app feels at home on the platform you’re developing for, in this case that is iPadOS.


  1. Inclusion → Accessibility & Color

Accessibility isn’t just an afterthought—it’s a fundamental part of app design. Consider color contrast, VoiceOver support, and inclusive design to make your app usable by everyone—not just most people.


  1. Impact → Make a meaningful difference

Apple referenced apps like Be My Eyes, which assist visually impaired users. If your app solves a real-world problem or improves lives, it’s more likely to stand out. If you’re able to build an app that ticks this off, you raise your chances of winning significantly.


  1. Innovation → Bringing something new

Creativity is key. Whether it’s through a unique concept, novel interactions, or a fresh take on an existing problem, your app’s innovation is what is going to set it apart from the thousands of other submissions Apple will be receiving.


  1. Delight → Bring a smile to users’ faces

Apps should be enjoyable to use. A simple, smooth experience that surprises and delights users can make all the difference.


Keeping these principles in mind while working on your Swift Student Challenge project can significantly improve your chances of being recognized.


Writing Supplements

One of the most important sections of the Swift Student Challenge that you might not have expected is that the essays you submit alongside your application are also going to play a really important part. You need to convey your story and what makes your submission unique through your essays. A good app alone isn’t enough, the story attached alongside should be convincing.

Here is a brief overview of the questions you might see on the form:

  • Tell us about your app in one sentence. What specific problem is it trying to solve? Be concise. (Max: 50 words)

  • Describe the user experience you were aiming for and why you chose the frameworks you used to achieve it. If you used AI tools, provide details about how and why they were used. (Max: 500 words)

  • Beyond the Swift Student Challenge: If you've used your coding skills to support your community or an organization in your area, let us know. (Max: 200 words, Optional)

  • If you have one or more apps on the App Store created entirely by you as an individual, tell us about them. This won‘t influence the judging process. (Max: 200 words, Optional)

  • Is there anything else you‘d like us to know? (Max: 200 words, Optional)


Make sure you put thought into writing these, because some of you may find these as a surprise when you’re about to submit your app. (I sure did last year…)


Insights from AJ Nettles


Screenshot from Apple's Distinguished Winners Website
Screenshot from Apple's Distinguished Winners Website

Apple also invited AJ Nettles, last year’s Distinguished Winner who is also featured on their website as of today. He shared how he built an app that educated people about password strength and its importance.


Seems simple, right? The idea is simple, and so was the app. But coming back to the four core qualities I mentioned earlier, it checks of the simplicity box and also the intrigue box, and his app did that well. It was also educative, which ticks of another one of the things Apple is looking for in your submissions.


Another thing I realized that presentation matters. You get about 550 words to express your vision behind the app in the writeup section, but it’s plain text only. What AJ did, and what I believe is an important part of the challenge, is to present an outstanding onboarding experience that communicates and reminds the person using your app of the following:

  • Your vision behind the app.

  • How did you notice this problem (Don’t get too personal but maybe a short explanation of how you encountered it)

  • How {your app} helps solve this problem.


Your onboarding experience can be the make or break factor for your submission, so make sure you give it all you have. Your app should tell a story, and once you have that taken care of, I think you’re on the right path.



Conclusion

That’s about all I had to share based on this event that I attended last month. Thanks to Mr. Pedro Henrique Cacique Braga, Mr. Doug LeMoine, Ms. Esther Hare and Ms. Marina Vatav from Apple for hosting this session last month and sharing insights and tips for the challenge. I wish you all the very best on your Swift Student Challenge journey. Even if you don’t end up participating in the challenge, I think these tips shared at this event are important to keep in mind even when building apps by yourself—they truly are the key to a great user experience. With that said, I’m now heading off to finish my Swift Student Challenge submission (I’m super excited about it and can’t wait to share it with you), and I wish you the very best with your submission!

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